package shooter;

/**
 * This class only returns the paths of different folders
 * where images, sounds, maps and replays are stored.
 * 
 * @author Michail Tausch
 */
public class Einstellungen {
	
	/**
	 * The constructor of this class
	 */
	public Einstellungen(){		
	}
	
	/**
	 * Returns the path to the folder where the maps are stored.
	 */
	public static String getMapFolderPath(){
		String path = "maps/";
		return path;
	}
	
	/**
	 * Returns the path to the folder where the replays are stored.
	 */
	public static String getReplayFolderPath(){
		String path = "replays/";
		return path;
	}
	
	
	/**
	 * Returns the path to the folder where the profil xml are stored.
	 */
	public static String getXMLPath(){
		String path = "profil/";
		return path;
	}
	
	/**
	 * Returns the path to the folder where the images for the maps are stored.
	 */
	public static String getMapImageFolderPath(){
		String path = "/media/map/";
		return path;
	}
	
	/**
	 * Returns the path to the folder where the images of the menu are stored.
	 */
	public static String getMenuImageFolderPath(){
		String path = "/media/menue/";
		return path;
	}
	
	/**
	 * Returns the path to the folder where the images for the players and shots are stored.
	 */
	public static String getShooterImageFolderPath(){
		String path = "/media/shooter/";
		return path;
	}
	
	/**
	 * Returns the path to the folder where the maps are stored.
	 */
	public static String getSoundsFolderPath(){
		String path = "/media/sounds/";
		return path;
	}
	
	/**
	 * Returns the path to the folder where the sounds of the weapons are stored.
	 */
	public static String getSoundsWeaponsFolderPath(){
		String path = "/media/sounds/weapons/";
		return path;
	}
	
	/**
	 * Returns the path to the folder where the sounds of death are stored.
	 */
	public static String getSoundsDeathFolderPath(){
		String path = "/media/sounds/death/";
		return path;
	}
	
	/**
	 * Returns the path to the folder where the spree sounds  are stored.
	 */
	public static String getSoundsSpreeFolderPath(){
		String path = "/media/sounds/spree/";
		return path;
	}
	
	/**
	 * Returns the path to the folder where the sounds of the wildboys wins are stored.
	 */
	public static String getSoundsTWinsFolderPath(){
		String path = "/media/sounds/twins/";
		return path;
	}
	
	/**
	 * Returns the path to the folder where the sounds of the Bulletproofs wins are stored.
	 */
	public static String getSoundsCTWinsFolderPath(){
		String path = "/media/sounds/ctwins/";
		return path;
	}
	
	/**
	 * Returns the path to the folder where the images of the counts are stored.
	 */
	public static String getZahlenFolderPath(){
		String path = "/media/zahlen/";
		return path;
	}
	
	/**
	 * Returns the path to the folder where the images of the red counts are stored.
	 */
	public static String getZahlenRotFolderPath(){
		String path = "/media/zahlen/rot/";
		return path;
	}
}
